Initiative determines how likely your Dinoz attack first, and if so how many attacks it can deliver before enemy will strike back. Every attack by default costs 10 initiative.


Skills to boost initiative

Warm Blood: +4, Hazard: +7, also Vines can help in some sense.

Skills related to initiative

Vines, Self-Control, Waïkikidô

Some strong skill attacks cost more than 10 initiative (Blowtorch Palm, Ejector Palms) but it is unknown whether they cost 15 or 10+15.


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