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There are a collection of attributes your dinoz can have that are grouped under the heading "Specials" on your character sheet. These affect both offense and defense. Most Dinoz do not start with any special attributes and must learn them through skills.

  • Armor Armor - An overall bonus to defense.
  • Evasion Evasion - The percent chance the dino can dodge an attack.
  • Multiple Attacks Multiple Attacks - The percent chance the dino get additional hits on their attack.
  • Counter-Attack Counter attack - The percent chance the dino will do damage to the attacker when attacked.


Related Skills[]

  • Void Shell: gives +1 Armor. Winks start off with this skill.
  • Wood Carapace: gives +1 Armor
  • Wood Faroe Heritage: gives +1 Armor (and +12 to Wood attacks)
  • Wood Fire Basalt Armor: Double skill that gives +3 Armor
  • Void Elusive: increases Evasion chance by 10%. Kabuki start off with this skill.
  • Air Dodge: increases Evasion chance by 10%
  • Lightning Double Hit: increases Multiple Attack chance by 20%
  • Lightning Air Overload: Double skill that increases Multiple Attack chance by 15%
  • Fire Waïkikidô: increases Counter-Attack chance by 10% (and adds 20 hp and decreases initiative by 5)
  • Fire Vengeance: increases Counter-Attack chance by 5%
  • Fire Air Vendetta: Double skill that increases Counter-Attack chance by 20%
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